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Fuzzy Duck

Requirements: None.
The group of people sits in a circle. One person starts the game
by saying "Fuzzy Duck". The person to their left follows by either
saying "Fuzzy Duck" again or saying "Does he?" If someone says "Does
he?" the direction of the game changes and the person to the right
must say "Ducky Fuzz". If someone says "Does he?" then the direction
changes again and you go back to saying "Fuzzy Duck".
This continues until someone makes a mistake. That person must
drink the normal penalty of two fingers. The point of the game is
to say it very fast and therefore any pause should really be punished
with two fingers.
Famous People

Requirements: None.
One person starts the game by saying the name of a famous person.
The next person then has to say a name beginning with the first
letter of the last name of the name just said. For example, if the
first person says "Emma Thompson" then the next person could say
"Tracey Chapman". The next person might say "Charles Bronsom" and
so on.
While a person is thinking of a name, they have to be drinking
at the same time. If they cannot think of a name they must finish
their drink. Names cannot be repeated in one game - if they are
then that person must finish their drink.
Variations:
- If a name is said with the same letter for the first and last
names then the direction changes. For example if someone said
Steven Spielberg the direction would change from right to left.
- If a single word name is said then the next person is skipped.
The skipped person must drink with the other person while they
are thinking of a name. An example of a single word name would
be Prince or Madonna.
- If a person says a triple word name like Tommy Lee Jones then
everyone gets to drink.
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Word Association

Requirements: None.
A circle should be in a place - This game is all about quick thinking
and the ability to think and be drinking at the same time. The Chairman
starts the game off with any word of his/her choice of word and
as the game goes round to each individual they have to call out
a word that is relevant to the one that has been said by the previous
player.
For example: Player 1 might say Chair and then Player 2 could say
desk and then player 3 could say office, and so on. The one who
has to drink is the one who either can not think of anything or
pauses.
Advanced Rules
Word disassociation - the next word in the sequence has to be completely
irrelevant to the previous word.
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